Sr/Lead Level Artist

Values Value,Posted 1 year ago


Full time



Values Value, a recruiting company with expertise in gamedev, is looking for an experienced, talented, and creative Senior/Lead Level Artist for one of our clients, a cool video game studio, that develops hybrid FPS and Souls-like game in the mystery western genre.

What are you working on?
  • At what stage of the project(s)? Pre-production
  • Genres: Shooter
  • Platforms: PC, Console
Team size and structure?


For which tasks (responsibilities)?
  • Work closely in the Production team with Level designer and concept artist;

  • Create photo-realistic indoor and outdoor locations in Unreal Engine 5. 

  • Lights setup, instancing, placing VFX particles, etc;

  • Create an asset list with good references or sketches for future Production in the 3D art department;

  • Create placeholders for the important objects in locations;

  • Take responsibility for your level, including organizing modeling and texturing needs, following up on progress and quality with the Visual Director;

  • Discuss level content with the Visual Director and set out time and planning estimates by order of priority;

  • Integrate assets and textures into the level whilst also assembling the key aspects to this;

  • Follow a lighting theme in line with the artistic direction of the project;

  • Understand and follow the visual references whilst respecting the artistic direction;

  • Understand the needs of Gameplay & Level Design and balance those with the goals and aesthetic of Art Direction.

What kind of professional are we looking for?
  • 3+ years of AAA experience in a game industry pipeline;

  • Experience of work with UE4/UE5 and with inhouse tools like Landscape, instance static meshes and blueprints for Level Art design;

  •  Intermediate knowledge of any 3d Packages for creating and editing 3D assets;

  • Good understanding of light, proportion, composition, and color-coding;

  • Good understanding of modular design;

  • Work in Unreal 5 with materials and can explain to Material Artist which settings in materials are needed for Level Art usage;

  • Understanding resource balancing and experience in optimizing scenes (3d models/ VFX / Lighting);

  • Ability to take direction and quickly address Visual Director feedback;

  • Examples of finished gameplay locations in portfolio;

  • Intermediate English (B1 is minimum level, B2/C2 better).

It would be a plus:

  • Expertise in optimizing meshes for games;

  • 1+ shipped AAA titles as a senior Level artist;

  • Artistic/architectural/engineering education or background;

  • Scripting blueprint experience in Unreal;

  • Understanding of both modern and legacy real-time rendering tech and lighting principles;

  • Knowledge of additional software is a plus (ZBrush, World Machine, Speedtree, Houdini, etc.).

Why do we enjoy working here?
  • Unique project;

  • Very strong and experienced Art Director and 3d Art Lead with experience on popular AAA projects;

  • The beginning of pre-production, a very big impact on the product, and freedom in creativity;

  • Transparent management;

  • Opportunity to get regular feedback on your work.

The selection process
  • Screening with a recruiter from Values Value;

  • Technical interview;

  • Test task;

  • Final interview;

  • Offer.

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Values Value

Company type: other, services

Employees: 11-50

Platforms: PC, Browser, iOS, Android, Console, VR/AR

View all vacancies from Values Value
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